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Skate Story is a psychedelic Tony Hawk-style game that had me kickflip-stomping through the underworld to eat the moon

Skate Story is a psychedelic Tony Hawk-style game that had me kickflip-stomping through the underworld to eat the moon

The “yummy” moon hangs overhead and my Skate Story hero is starving. The Skater is a demon wandering the lonely levels of the underworld with a gnawing hunger when a strange thought occurs to him: why not just take a bite of the bright, shiny thing to satisfy himself? It’s not like there’s anything else to do down here.

After making a four-way pact to get a skateboard to use to achieve his goals, the skater turns into glass. Any impact against a hard object, no matter how small, will cause damage to his fragile form from that point on. Wherever he falls, there are shimmering shards scattered across the ground, a much nicer substitute for blood that remains until you successfully ollie, kickflip or shuvit your way through. But that’s not all. Skate Story Demo Showcasing fluid gameplay mechanics and stylish, engaging level design, the game’s philosophical framework proves that it’s a truly unique experience that must be held up to the light for every facet to shine.

Moontime Daydream

Skate Story Demo

(Image credit: Devolver Digital)