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The God of Destiny 2 rolls for deviant actions, corruption and perfect paradox

The God of Destiny 2 rolls for deviant actions, corruption and perfect paradox

Destiny 2 opens one of its time gates today with the release of Act 2 of Echoes, its first episode of this year. That would be the arrival of three new weapons, two seasonal, one from the Corridors of Time. You should farm them and then craft two of them, while with the third you simply need to get lucky. These would be Aberrant Action, Corrasion and Perfect Paradox. Possible God Rolls are listed below:

Divergent Action (Solar Missile Sidearm)

  • Heel clip/bulb – Aberrant is the weapon all wants considering how powerful missile sidearms are right now, and the classic Solar combo here might be what players want. However, it would be better for a pure Solar class than a Prismatic class.
  • Pugilist/Explosives Expert – As a special weapon, it can quickly blow up groups of enemies and knock down yellow bars, so it’s a way to quickly refill grenades and melee weapons, which is especially fun for Prismatic. And when you use them, the magazine is refilled from reserves.
  • Field preparation/Golden Tricorn – Field Prep gives you more reserves here if you’re trying to use this thing as a primary weapon, and unlike the last two missile sidearms, you can’t roll lead out of gold here. Tricon is a huge damage boost that triggers a lot, especially on ability kills in Prismatic.
  • Beacon rounds/reverberation -You want a mini rocket launcher? Here’s how to get a mini rocket launcher. Beacon rounds for tracking, reverberation for explosions with a larger blast radius. I really want to try this out.

Corrasion (Arc Pulse Rifle)

  • Eddy current/voltshot – Basically no one, including myself, noticed that Eddy Current got a pretty good buff with Final Shape, so that it now only takes 1.5 seconds of sprinting to activate, has more bonuses, and the buff instantly maxes the perk. Add Voltshot and voila, that looks fun.
  • Perpetuum mobile or Enlightened Action/Frenzy or Voltshot – I don’t know, I don’t see The lots of great throws on this thing, but that’s another movement-based boost option, and you could throw Frenzy on it to get more. Or just stick with Voltshot, since Perpetual or Enlightened help with reloading and there are no other reload benefits in this column.

Perfect Paradox (Kinetic Shotgun)

  • Threat Remover/Barrel Constrictor – Hello, new shotgun perk. Combining Constrictor with Threat Remover, where all shots must hit, would have a lot of synergy and could be fun to try out.
  • Threat Remover/One Two Punch or Trench Barrel – Choose your poison for the last perk, but One Two Punch has more synergy with threat and this might be the best combination. Don’t forget that Saint’s intrinsic perk is also melee based, giving you better handling and ammo from reserves.
  • Slideshow/Opening shot – For your PvP dreams, although I suspect there are better shotguns for this slot now.

Those are my tips. Should I add anything else?

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